Modeling is being done in Maya, I plan to create renders in high res realistic subdivisions, textures and lighting. Then I plan to create a Games Environment version of the models, as part of my ongoing game art. I plan to create all the necessary maps and bake a global illumination map using Illuminate Labs Turtle renderer, to experiment with. Illuminate Labs are the makers of Beast which was used to bake out all the GI maps for games such as Mirrors Edge, so it should have some useful tools.







^This is the Plymouth Volare 1980 which the model is based on.